Geas: Technical Mechanics
Types of Geas
| Type | Purpose | Duration | Reward Scale |
|---|---|---|---|
| Redemptive | Atone for past actions | Until completion | Equal to harm caused |
| Corrective | Fix deviation from destiny | Task-dependent | Moderate |
| Directive | Serve Heaven's will | Specific timeline | Major |
| Protective | Preserve cosmic balance | Until threat ends | Substantial |
Common Triggers
- Major violations of natural law
- Significant disruption to destiny
- Actions threatening cosmic balance
- Severe moral transgressions
- Critical moments requiring intervention
Mechanical Effects
Compulsion Effects
| Action Type | Resistance DC | Failure Result |
|---|---|---|
| Direct Opposition | 35 | 1d6 damage per grade |
| Indirect Opposition | 25 | Stunned 1d4 rounds |
| Minor Deviation | 20 | Sickened 1 hour |
| Willful Ignorance | 15 | Fatigued until rest |
Failure Consequences
Progressive stages of defiance result in:
- Stage 1: Warning pains (1d6 per hour)
- Stage 2: Ability score damage (1d4 per day)
- Stage 3: Inability to heal naturally
- Stage 4: Tribulation Lightning
Completion Rewards
| Difficulty | Primary Reward | Secondary Benefit |
|---|---|---|
| Minor | Grade-appropriate item | Skill bonus |
| Moderate | Unique ability | Stat increase |
| Major | Grade increase opportunity | Special feat |
| Legendary | Transformation possibility | Unique power |
Reward Scaling
- Rewards scale with character's current grade
- Multiple rewards possible for complex tasks
- Rewards are permanent unless specified
- Can include unique powers not otherwise obtainable
- May grant access to restricted knowledge
Special Conditions
Task Modifications
Geas tasks can be modified by:
- Time constraints
- Environmental factors
- Required methodology
- Specific conditions for success
- Companion requirements
Restrictions
A Geas cannot require:
- Impossible actions
- Self-termination
- Grade regression
- Harm to cosmic balance
- Breaking divine contracts
Multiple Geas
| Number Active | Effect on Bearer | Completion Difficulty |
|---|---|---|
| Single | Normal compulsion | Standard |
| Two | -2 to all actions | +25% |
| Three | -5 to all actions | +50% |
| Four+ | Death in 1d4 days | Impossible |