Divine Contracts: Technical Mechanics
Contract Requirements
| Component | Requirement | Validation Sign |
|---|---|---|
| Participants | Two or more willing parties | Blue sparks between signers |
| Terms | Clear, specific conditions | Lightning traces terms |
| Duration | Must be explicitly stated | Temporal glow on duration |
| Exchange | Must benefit all parties | Balanced energy flow |
Contract Invalidation Conditions
- One party under magical compulsion
- Terms impossible to fulfill
- Contract would harm cosmic balance
- Benefits heavily favor one party
- Terms violate natural law
Enforcement Mechanics
| Violation Type | Warning Signs | Punishment Scale |
|---|---|---|
| Minor Breach | Static charge build-up | 6d6 lightning damage |
| Moderate Breach | Local storm formation | 20d6 lightning damage |
| Major Breach | Sky darkening | 50d6 lightning damage |
| Complete Breach | Thunder without clouds | Instant death |
Breach Classifications
- Minor: Delayed fulfillment, technical oversights
- Moderate: Intentional delays, partial violations
- Major: Direct violation of key terms
- Complete: Willful betrayal of contract's essence
Contract Types
| Type | Duration | Complexity | Special Notes |
|---|---|---|---|
| Simple Exchange | One-time | Basic | Common trade agreements |
| Service Contract | Term-limited | Moderate | Includes escape clauses |
| Alliance Pact | Conditional | Complex | Multiple party options |
| Blood Oath | Permanent | Intricate | Hereditary effects possible |
Contract Elements
Required components for validity:
- Clear identification of all parties
- Specific terms and conditions
- Defined duration or completion conditions
- Mutual benefits clearly stated
- Consequences of breach specified
- Exit clauses if applicable
Advanced Mechanics
Multi-Party Contracts
| Number of Parties | Complexity Modifier | Validation Time |
|---|---|---|
| 2 parties | Standard | Instant |
| 3-5 parties | +25% difficulty | 1 minute |
| 6-10 parties | +50% difficulty | 1 hour |
| 11+ parties | +100% difficulty | 1 day |
Special Conditions
- Contracts can be transferred if terms allow
- Can include conditional triggers
- May specify hereditary obligations
- Can incorporate grace periods
- May include performance metrics
Contract Termination
Valid methods of ending contracts:
- Mutual agreement of all parties
- Completion of all terms
- Triggering of exit clause
- Death (unless hereditary)
- Divine intervention (rare)