Bloodlines: Technical Mechanics
Base System
Bloodline Activation
Bloodlines require two components to manifest:
- Discovery of latent potential (often through significant life events)
- Meeting specific trigger conditions
Grade System
| Grade | Powers | Activation Requirements | Upgrade Cost |
|---|---|---|---|
| F (Base) | 2 Minor Powers | Initial Trigger | Base Awakening |
| E | +2 Minor Powers | 1 Task + 1 Item | 5,000 gp worth |
| D | +2 Moderate Powers | 2 Tasks + 1 Item | 15,000 gp worth |
| C | +2 Major Powers | 3 Tasks + 1 Item | 45,000 gp worth |
| B | +2 Greater Powers | 4 Tasks + 1 Item | 135,000 gp worth |
| A | +2 Supreme Powers | 5 Tasks + 1 Item | 405,000 gp worth |
| S | +2 Mythic Powers | 6 Tasks + 1 Item | 1,215,000 gp worth |
Power Classification
Power Tiers
Minor Powers (F-E Grade)
- At-will cantrip-level abilities
- Small passive bonuses (+1 to +2)
- Minor resistances (5)
- Cosmetic effects
Moderate Powers (D Grade)
- 1st-3rd level spell-like abilities 1/day
- Moderate passive bonuses (+3 to +4)
- Moderate resistances (10)
- Minor physical enhancements
Major Powers (C Grade)
- 4th-6th level spell-like abilities 1/day
- Major passive bonuses (+5 to +6)
- Major resistances (15)
- Significant physical enhancements
Greater Powers (B Grade)
- 7th-8th level spell-like abilities 1/day
- Greater passive bonuses (+7 to +8)
- Greater resistances (20)
- Major physical transformations
Supreme Powers (A Grade)
- 9th level spell-like abilities 1/day
- Supreme passive bonuses (+9 to +10)
- Supreme resistances (25)
- Complete physical transformations
Mythic Powers (S Grade)
- 10th level abilities 1/week
- Mythic passive bonuses (+11 to +12)
- Immunities
- Reality-altering effects
Advancement Mechanics
Tasks
Tasks must be:
- Related to ancestral history
- Challenging for current grade
- Personal in nature
- Unable to be completed by others
- Revealed through bloodline urges
Items
Required items will:
- Resonate with bloodline energy
- Provide visions when touched
- Be destroyed upon use
- Cannot be artificially created
- Must be found naturally
Upgrade Process
- Receive bloodline urge
- Complete required tasks
- Find resonating item
- Consume item
- Experience vision quest
- Gain new powers
Ancestral Connections
Vision Types
| Grade | Vision Content | Duration | Information Gained |
|---|---|---|---|
| F to E | Brief Glimpses | 1 hour | Basic Origins |
| E to D | Short Scenes | 4 hours | Key Moments |
| D to C | Extended Memories | 8 hours | Major Events |
| C to B | Full Experiences | 24 hours | Life Chapters |
| B to A | Shared Consciousness | 3 days | Complete Understanding |
| A to S | Ancestral Merger | 7 days | Total Integration |